Chris Harris
Chris Harris
Senior 3D Artist - Currently Available
Sydney, Australia

Summary

Senior 3D / CG artist and lead with 26+ years’ experience delivering high-end assets and visuals across games, film, broadcast, and commercial work. Strong in modeling and sculpting (hard-surface and organic), surfacing and look dev, lighting, and Unreal Engine 5 pipelines, with deep hands-on use of ZBrush, Maya, and Substance tools. Proven track record leading small teams, building and optimizing asset workflows, and owning shots end-to-end from concept through final delivery on high-profile campaigns and long-form projects. Based in Sydney, with extensive freelance and studio experience and a focus on quality, efficiency, and reliable delivery under a deadline.

Skills

Compositing3D Animation3D ModelingCreature ModelingDigital SculptingHard Surface ModelingLightingRiggingCreature DesignSurfacing

Software proficiency

Houdini
Houdini
ZBrush
ZBrush
Maya
Maya
Blender
Blender
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Redshift
Redshift
DaVinci Resolve
DaVinci Resolve
RealityScan
RealityScan

Reel

Productions

    • Video Game
      Phantom Galaxies
    • Year
      2023
    • Role
      Senior 3D Artist
    • Company
      Blowfish Studios
    • TV Production
      End Of Empire: The Rise and Fall Of Dynasties
    • Year
      2019
    • Role
      Lead 3D Artist
    • Company
      Vandal
    • Movie
      The Great Gatsby
    • Year
      2013
    • Role
      3D Environment Artist
    • Company
      Bazmark Film III
    • Video Game
      Stalker: Shadow of Chenobyl
    • Year
      2007
    • Role
      3D Cinematic Artist
    • Company
      Plastic Wax Animation
    • Video Game
      Broken Sword III: The Sleeping Dragon
    • Year
      2003
    • Role
      Character Animator
    • Company
      Plastic Wax Animation