Phantom Galaxies Flight Helmet

Slight Variances occurred during the approval process with the surfacing, thus differences from the final on screen helmet.

Slight Variances occurred during the approval process with the surfacing, thus differences from the final on screen helmet.

Slight Variances occurred during the approval process with the surfacing, thus differences from the final on screen helmet.

Slight Variances occurred during the approval process with the surfacing, thus differences from the final on screen helmet.

The final trailer on YouTube.

Phantom Galaxies Flight Helmet

Flight Helmet made for the Phantom Galaxies Official Early Access Launch Trailer. High Resolution model made in Zbrush, the UV'd in Maya and Surfaced in Substance Painter. It was then brought into Unreal, setup and added to the shots by another artist. It was only going to be seen from the front and the side, but I did detail the overall helmet, which was good as it eventually made its way into the game as wearable loot. This meant I had to make a low resolution model for the game as well.